About This Game Every race is different in Ignite. Each race brings something new as players try to win by using their own tactics.The score system in Ignite allows for tactics to be used during a race. Gathering score allows the use of nitro in the race and converts to time bonus at the end. So short term usage of nitro can help the players get out of situations ahead of the others but using a lot of nitro and thus score may cost him the game. There are different methods of gathering score (drafting, hitting objects, drifting) and some cars are more suited for a method then the other. Choosing the right car for the preferred method and playing out your strategy will make the player win the game.Key features:Single and multiplayer game: a 35 races long single player campaign played at 7 locations. Multiplayer game up to 5 players.3 Brand new modes of game play:Race mode: A new twist to the racing genre: Players can gather score and burn it away to get ahead or collect score and jump to the front at the end of the race when it is converted into time bonus. Knock-Out mode: At the end of each lap, the last player gets knocked out of the race. Those who remain, get a score bonus. Run-Out mode: Players start with a set amount of score, but it is gradually running out. Players may replenish some of their score with stunts or burn some of it away as nitro but if their score runs down to zero they lose the game.3 different types of racing cars: The American muscle, the street and the race cars all have a certain feel which requires different driving technique. Various configuration for each car: All vehicles have different settings which makes them suitable for different races or driving styles.30 Achievements: A full achievement system to award stunts and special skills and also to teach some of the techniques in the game. Leaderboard: A worldwide leaderboard for each racetrack.Car damage: cars get damaged which does not influence the handling.Random atmospheres: From sunshiny, to fogy the same racetrack may have a very different feel in two races. 6d5b4406ea Title: IgniteGenre: RacingDeveloper:Nemesys GamesPublisher:Nemesys GamesRelease Date: 28 Oct, 2011 Ignite Free Download [key Serial] Ignite is just an all around poor racing game--a bad clone with zero originality. Stick to the Flatout, Burnout, and Need for Speed series.. Essentially an Indie Burnout. Car selection is practically non existent but knowing the budgets of these small studios, it's not an issue since the game is fun and more importantly, keeps you playing. Multiple modes with an interesting strategical mechanic of applying your Burnout points towards your final time. 99 cents.. A pretty good Arcade Racer, excellent for the price of $0.99 that I paid for it.Even plays well with the Xbox 360 controller.. This is only 69p in the sale and I like it. I suspect it's going to get comedically difficult as the career progresses but I like the risk \/ reward of the boost system being converted to time at the end. This means that being conservative with the boost can help you win the race even if you are not first across the line. Gameplay-wise, it feels like Flatout, if not quite as good as Bugbear's classic racing games.. I'd really like to recommend this, but I just can't. If you're into arcade-style racing games this is pretty fun, but be warned that there are some major flaws in the game design.1. The unlocking system is hopelessly illogical. You'll unlock events that you'll need a race car to have a reasonable chance at winning before you ever have an opportunity to unlock a race car.2. The game does not react to nor restrict your car selection. As such, most of the events cease to be challenging at all once you've unlocked a better car.3. Rubber-band AI that reacts to your score. This may sound neat in principle, but in practice it means that racking up several thousand points to earn a larger time bonus will result in the computer-controlled cars getting impossible speed increases and streaking off into the distance. This becomes even more ridiculous if you're driving a fast car with a setting that gives you a lot of extra points: You can be boosting constantly and still never catch up to people on the track, even though you'll "pass" them by several seconds after accounting for your time bonus.4. Broken bonus mechanics for certain cars. If your car gives you a 50% point bonus for doing something, you'll have those points added to the score as you do the trick, then ANOTHER 50% of that already inflated value after the trick is completed. With some end-game vehicles that offer 150% bonuses for drafting, it's possible to rack up 8000 points before the first corner, which will result in the AI overreacting to your score in the way I described above.5. There is *ZERO* online community for this game. As such, unless you can convince several friends to get the game and set up a server, you're not going to get those achievements or be able ot mess around online.6. Controller issues. The XBOX controller is treated in a generic fashion, resulting in semi-unhelpful tooltips telling you to press "JOYBUTTON0" to boost or "JOYBUTTON4" to match another car's speed. It also seems you have to explicitly go into the menu and tell the game that you intend on using a controller before it will respond to that input at all. Bizarrely, pause is permanently bound to the controllect's "Back" button.7. Engrish. A minor nit-pick, but still worth mentioning. It doesn't look like they had anyone proofread the tutorial. It is pretty easy but still a fun game to waste a couple of hours. And it was cheap as \u2665\u2665\u2665\u2665. Multiplayer is dead, which is a shame, would have been fun to try it out. =)
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